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[This week, our partnership with game criticism site Critical Distance brings us picks from Ben Abraham on topics including a world without Square Enix, "taking the shot" machinima, and more.] Okay, it's that time to get this week's most interesting bits of writing all in the same room without them causing a fight At the very new blog 'The Game Saver' the author has a hugely provocative essay ...
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Lego Pirates of the Caribbean builds on the successes of Lego Harry Potter, Star Wars, and Indiana Jones, while new action game Brink takes inspiration from cult classics Team Fortress 2 and Mirror's Edge.
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The most popular game rentals according to Blockbuster Video Canada for the period ending May 22.
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Brink is the latest first person shooter game from the Splash Damage studio
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Blurring the line of CG movie and video game, L.A. Noire takes us through the 1940s crime scene to discover the evidence and motives of some of Los Angeles' most horrible criminals.
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The most appealing element of "Brink," the new first-person shooter from the U.K. studio Splash Damage, is the blue. It's a vivid hue that provides an arresting contrast to the murky earth tones that usually dominate the genre, and it's a signal that this game is up to something different.
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The most appealing element of "Brink," the new first-person shooter from the U.K. studio Splash Damage, is the blue. It's a vivid hue that provides an arresting contrast to the murky earth tones that usually dominate the genre, and it's a signal that this game is up to something different.
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NBC's Liam McHugh gets the straight scoop on what needs to happen in Game 5 from Pierre McGuire and Mike Milbury.
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When a utopian city named Ark becomes less than ideal as a place to call home, gamers get the option of defending the city or helping overrun it. It's an intriguing choice to be made within the world
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Brink Review Kid Safe: Moderate Game Quality: Moderate Genre: First Person Shooter - This game is characterized by the viewpoint and weapons used in the title. In a first person shooter, you are looking down the barrel of a gun as though you yourself are holding the weapon. Likewise, as the term "shooter" implies, the game specifically uses guns and ...
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 Montreal Mirror |
Ark off the markMontreal MirrorThe second annual Canadian Video Game Awards were held in Vancouver last week, with BioWare's Mass Effect 2 (with contributions from BioWare Montreal) taking Game of the Year, Best Console Game, Best Game Design and Best Writing hardware. ...and more » |
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Libraries on the BrinkEast Bay ExpressOn a recent Wednesday afternoon in a small upstairs rec room, about 25 young teens played cards, video games, and board games; made buttons and jewelry; or just sat and chatted. Fourteen-year-old Mei Dam is among those who visit daily. ...and more » |
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Now that you’ve seen the world premiere of Modern Warfare 2 - join the Infinity Ward community to get involved in every aspect of it’s development by connecting directly into the behind the scenes of the studio. How can you get involved?
Stay Connected & Provide Feedback via Twitter
Follow up to the minute details on what it’s like at Infinity Ward studios as we develop Modern Warfare 2. From what we have going on at E3 to an inside look at closed door meetings at the studio. Get first hand information by following us on Twitter.
Follow us on Twitter - @fourzerotwo
Not only can you listen in, but you can join in and help shape Modern Warfare 2 multiplayer by contributing to the LIVE Twitter feed. Check http//twitter.infinityward.com for the live feed of suggestions. Keep an eye on the top for the latest question and simply tweet your suggestions along with the #MW2 hashtag to join in. Track, vote, and follow everyone’s suggestions on the leaderboards. We’re constantly turning to our community for inspiration and feedback on our games.
Subscribe to Video Updates on YouTube
Subscribe to the Official Infinity Ward YouTube Channel
Not only can you find all the official trailers and marketing goods, but we’ll also be posting behind the scenes developer videos, perk videos, and MP gameplay videos as we get further along in development. Have suggestions for what will make a good video or something you want to see on film? Let us know!
Join the Conversation on the forums
Hit up the forums to help analyze the latest trailers or screenshots, provide feedback on how to improve the game, or find out about exclusive Community Events where you can party-up with other gamers as well as members of the Infinity Ward team. In addition to scoring exclusive BADGES.
We’ll organize regular games with our community members, on current and past titles. While mostly meant for a fun way to meet up and talk with our community, it’s always a great competition for exclusive badges. While some badges can be earned by meeting qualifications online in the community, some require skill in-game as well. Like our recent Knives Only FFA’s in Call of Duty 4 Modern Warfare.
Community Badges
         
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What To Expect In The Future
Sign-up now for exclusive benefits and first hands look at the development of Modern Warfare 2. As we get closer to the launch of the game we’ll be expanding the community site to include in-game intergration, first look videos, and increased community interaction. Get in early and get involved in the Modern Warfare 2 & Infinity Ward community.
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THANK YOU! - To everyone who took the time to show your support and vote for the GAME Award of 2008. We just got back from BAFTAs last night, and have had a bit of time to re-coup from the whirlwind trip. While there, we were lucky enough to walk away with THREE BAFTAs (Best Gameplay, Best Story / Character, GAME Award of 2008). A feat that is absolutely humbling. Most importantly though, the GAME Award which is the only award voted on by the players really meant a lot because it meant all of YOU took the time out to show your support for what we’re trying to accomplish here at Infinity Ward.
At the end of the day, it’s all about how the players feel when they play the game. We make these games for all of you, so awards voted on by the people ALWAYS carry a lot of weight.
That said, the entire trip to London was fantastic. We met a lot of great people and was floored with how friendly EVERYONE I met was. We left with a fantastic impression of London and it’s people and can’t wait to return in the not too distant future. Be sure to check out the BAFTA’s official site for a complete list of everyone who won awards and check out some of the videos.
Thanks again to everyone who voted, and of course to the Academy for everything.
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We decided to pull some numbers on Call of Duty 4 Modern Warfare this past week, which Slothy (one of our coders) so graciously put into a perspective we can all relate to.
As of Jan. 3rd we hit 10,006,606 unique users who have ever played Call of Duty 4 Modern Warfare on Xbox 360 and have connected to Xbox Live at least once after playing.
That number got us curious as to how many of those 10 Million+users finished the F.N.G. mission, or beat Airplane on Veteran (among other things). Well, it turns out
71.1%, or 7,111,508 people have completed F.N.G.
That’s more than the entire population of Hong Kong (which is 7 Million).
68.8%, or 6,886,509 people have completed Cargo Ship.
This is the same number of adults in the US who were morbidly obese in 2005.
46.5%, or 5,654,643 people have beaten the game on any difficulty.
This is more than the current population of Finland!
2.8%, or 283,632 people have completed Airplane on Veteran difficulty.
The population of Stockton, CA is 280,000.
So if you’ve beat Airplane on Veteran difficulty, then congratulations. You’re in a very elite club. Considering less than 3% of players have been able to do it.
Now keep in mind, these are only players on Xbox 360 (who have also connected to Xbox Live at least once). So there are more than this playing Call of Duty 4, we just can’t track them. For PS3, we pulled MP-numbers only, and it looks like theres approximately 4,381,276 unique users playing PSN (not including SP-only players).
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I’m back from Las Vegas and most importantly the Call of Duty 4 National Champsionships (for Xbox 360) that were held there this past weekend as part of the MLG National Finals. While I was there we met up with team FeaR (seen above) who took home the title as the best Call of Duty 4 players in the country. I watched over their shoulders as they shut out EnvyUs three games straight in some of the most impressive COD4 skills I’ve personally ever seen.
I caught up with (Robert) FeaR Assass1n, Kevin (FeaR Choppy), Joey (FeaR Moho), and John (FeaR PacMan) just after their win, before they scored their giant check, to congratulate them and talk about flying them out to the Infinity Ward studios at some point in the future.
While team FeaR came out as the best, 2nd place EnvyUs, 3rd place Head Trauma, and 4th place TBRE (seen below) were still some of the best Call of Duty 4 players I’ve witnessed. The fucking speed of some of these guys was incredible.
While sheer speed and skill will get you far, it definitely won’t get you the National Champion title which takes a lot more than just the ability to get quick head shots. The most impressive part of watching professional teams play is the level of communication they use (keeping the mics clear of useless information) and relaying the location of every enemy, what weapon they’re using, and any other useful information as they see it.
Overall the entire event was impressive, and a great debut for Call of Duty 4’s first live national championships. It was great to meet up with the MLG staff, and I have plans to meet up with them more formally once we get back to the studio and talk about how we can make Call of Duty 4 and it’s professional players a more prominent role in future seasons / tournaments.
Congrats again to FeaR on taking home the cash and title. Expect to hear from me once I get back to the studio.
In addition to those competing in the tournament, I met up with several of our community members to talk “shop” and discuss Call of Duty 4, Infinity Ward, and get some of their direct feedback on what we can continue to improve on in the future (in terms of game development and a CRM point of view). I had lunch with Chase (Th3 Wiz4rd) and Brett (Th3 VerDict) on Saturday as well met with DpG Witness (when he wasn’t coaching teams). It was great to meet you guys and learn the meaning of “Jugger-twatting”.
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It’s getting closer and closer to, quite possibly my favorite holiday of the year, Halloween. While most chumps are putting up the same old tired Halloween decorations they’ve used every year up in the yard of ghosts, tombstones, and a talking skull that sings when you walk by the door step, Luke had different plans. More awesome plans. Plans that involved this awesome Call of Duty 4 carved pumpkin you see above.
Nice work Luke. You can check this out more, as well as grab a stencil to carve your very own COD4 pumpking over at Luke’s blog http//dymndheartkilla.wordpress.com/
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