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    <title>KontrolFreek Blog RSS Feed</title>
    <link>http://www.kontrolfreek.com/</link>
    <description>Summary of the latest blogs published on KontrolFreek</description>
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      <title>Halo: Reach Details!</title>
      <link>http://www.kontrolfreek.com/blogs/Halo-Reach-Details.aspx</link>
      <description>&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;img src="https://www.kontrolfreek.com/itemImages/blog/reach_inline_thumb.jpg" border="0" alt="Halo: Reach" width="439" height="246" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;By this time, most of you serious Halo fans have probably read the new issue of Game Informer with its 10-page Halo: Reach story.&amp;nbsp; Hell, some of you have probably even memorized it, framed it or had it transferred to your arm in tattoo form.&amp;nbsp; So, if you&amp;rsquo;re wearing Master Chief Underwear right now, you may want to move along, as there is nothing new here that I can tell you.&amp;nbsp; For the rest of you, I have written this summary of the Game Informer article to introduce you to some of the cool new things coming when Halo: Reach launches later this year.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;Reach will have you starring as Noble 6, the newest member of Noble Team.&amp;nbsp; You are a Spartan III, a cheaper and more expendable member of the Spartan family.&amp;nbsp; You&amp;rsquo;re not quite the badass Mr. Chief is but you&amp;rsquo;ve got some friends to help you on your way.&amp;nbsp; Noble Team consists of 4 more Spartan III&amp;rsquo;s and one old Spartan II who acts as your heavy weapons specialist.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;The Covenant you know-and-love-to-kill return but will reportedly be a bit more menacing this time around.&amp;nbsp; That means the signature cutesy remarks from the Grunts will probably be absent in favor of a more serious, darker tone.&amp;nbsp; Covenant Elites finally make their return as the alpha-dogs of the Covy forces; and early screens have them walking more upright than you&amp;rsquo;ve seen them previously.&amp;nbsp; A new species of Covenant has also been announced.&amp;nbsp; Cousins of the Jackal, Skirmishers, hunt in packs and flank your squad with tactical prowess.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;Bungie has told G.I. that many of your favorite weapons will return but have been &amp;ldquo;re-imagined&amp;rdquo; to be more realistic in their look and sound.&amp;nbsp; You will also get to wield some new firepower like the DMR (Designated Marksman Rifle) and the Needler Rifle, with the former being somewhat of a cross between a Battle Rifle and a Sniper Rifle.&amp;nbsp; Gone will be the Flame and Spike grenades, leaving you with only the original duo of Plasma and standard UNSC Frag.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;Reach&amp;rsquo;s health system will be similar to that of Combat Evolved, where Health Packs are needed to restore your health.&amp;nbsp; There will too be some armor abilities that you can pick up and activate.&amp;nbsp; There is a Sprint Ability that lets you run at high speeds for short intervals, and Master Chiefs&amp;rsquo; favorite, Active Camouflage, makes a comeback.&amp;nbsp; Speaking of Active Camouflage, context sensitive melee kills using a Combat Knife can occur if you&amp;rsquo;re sneaky enough and hold the melee button behind your foe.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;Maybe the most exciting details revealed by G.I. are the ones about the new tech upgrade promised by Bungie.&amp;nbsp; In Reach there will be far more detail all across the board&amp;mdash;guns, characters, water, rocks, vehicles, lighting, &amp;nbsp;effects and textures have all been given a new layer of polish that the Halo series has been needing for a while.&amp;nbsp; The new tech also allows for larger spaces for exploration and twice the number of enemy AI that can be on screen at once&amp;mdash;allowing Bungie to increase the scope and size of the battles you&amp;rsquo;ll be fighting in.&amp;nbsp; Player and character animation is set to be much better this time, too.&amp;nbsp; Motion capture is being implemented by Bungie for the first time in franchise history and some animation duties are even being handled out-of-house for Reach.&amp;nbsp; Employing Image Metrics to handle some of the facial animation duties should ensure the days of fugly-faced NPC&amp;rsquo;s in the Halo games&amp;nbsp;are finally gone.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;Well, there you have it.&amp;nbsp; Everything known so far about Halo: Reach in summary.&amp;nbsp; Now you don&amp;rsquo;t need to spend money on this month&amp;rsquo;s issue of Game Informer.&amp;nbsp; You can now donate that money to Haiti or get a hooker or something...&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;Anyway, Reach should definitely be 2010&amp;rsquo;s biggest exclusive Xbox 360 game.&amp;nbsp; Bungie seems hell-bent on proving that they can continue to make great games even in the AC (After Chief) era.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;I can&amp;rsquo;t wait for Reach&amp;rsquo;s beta to start (hopefully really soon) and the full release later this year.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description>
      <author>Trevor Roppolo</author>
      <pubDate>Tue, 19 Jan 2010 11:32:00 GMT</pubDate>
      <subject>Halo: Reach Details!</subject>
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