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The Science Behind KontrolFreek: FPS Freek
By Lloyd Cooper
8/27/2009 9:55:00 AM  


Gamers often ask how KontrolFreek products improve gaming performance, so we thought we'd use our blog as a way to open dialogue on the topic.

WARNING:  This is somewhat technical...but you should probably read anyway.

Today's discussion revolves around the FPS Freek.

As you've probably seen, the FPS Freek simply snaps onto the head of your Xbox360 or PS3 analog joystick.  The FPS Freek adds approximately 40% greater length to the controller thumb stick and thus alters the configuration of your hand and finger placement ever so slightly.

In our research and testing we determined that the ideal grip range for the average size hand was between 4cm - 5cm (thumb to opposing fingers).  This is exactly the grip range that FPS Freek was designed to fit when snapped onto the analog stick.  Again, hand sizes vary, but on average, this is what our data concluded.  This grip range allows the hand to naturally make contact with the control stick surface and underbody of the controller - without requiring additional muscular effort or unnatural flexing of the joints.  While everyone's hands are slightly different and vary in size from small children to very large adults, our research subjects respond unanimously that FPS Freeks are more comfortable for their hands for extended game play as well as casual.

So can't I simply dial up the sensitivity on my current controller?

Of course you can,  but feedback has been to do both.  Users tell us that they can move faster and "lock on" more precisely when combining the FPS Freek with their sensitivity settings.  The reason gamers more quickly "lock on" targets is due to greater range of motion as well as greater mechanical advantage. 

Think about a lever. 

The longer your lever, the more mechanical advantage you have over the object you are trying to move. FPS Freek simply increases the length of the standard analog stick (lever) so that you can move the stick using less force.  In conjunction with less force, ones hand/eye coordination quickly adapts to the increased adjustment range from stop to stop.  By moving the FPS Freek analog tip surface over a longer distance, users have more aiming control for most key gaming situations. 

Simply put, this combination of improved mechanics and control are why FPS Freeks improve gaming performance.



Tags: game controller, xbox 360, PS3, aim, accuracy
Categories: FPS Freek, MLG, PS3, Xbox 360, The Science
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